Brain-training games built on the TAHS framework — reward the calm, regulated, focused states that retrain the nervous system. Runs on a simulated EEG signal today; plugs into Muse / OpenBCI via the LSL bridge when your headset is connected.
REWIRE THE BRAINA romantic encounter: your calm settles her racing heart, and only then does he get to come closer. Regulation as connection.
TRAINS: CALMYou're her this time. Quiet your racing thoughts and open your heart — the walls come down, and he can come over to you.
TRAINS: CALMHold your focus to keep the plane climbing and cruising. A stress spike dumps your lift — recover fast or hit the deck.
TRAINS: FOCUSAn exotic supercar that only moves on sustained focus. Spike into stress and the police light you up — steady your mind to shake them.
TRAINS: FOCUSSlow and meditative — sustained calm blooms the flower or feeds the fire's glow. Gentle enough for kids.
TRAINS: CALMPaced 4-2-6 breathing orb combined with the live calm signal — coherence builds when breath and brain sync for faster regulation gains.
TRAINS: CALM + BREATHFree throws under the arena lights — hold your focus to charge each shot. A steady mind swishes; a stress spike bricks it off the rim.
TRAINS: FOCUSDraw the bow with sustained focus while the aim sways with your mind. Stillness tightens the group — bullseyes belong to the calm.
TRAINS: FOCUSThe deep-relaxation protocol from Van der Kolk's neurofeedback chapter — tones guide you into alpha, then the theta twilight. Eyes-closed friendly.
TRAINS: CALM + DEPTHLongest continuous hold above 70 calm/focus without a stress spike. Set your name with the 👤 button inside any game.
| # | PLAYER | GAME | METRIC | LONGEST HOLD | DATE |
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ws://localhost:8765, a relay that forwards
Lab Streaming Layer samples from a Muse or OpenBCI headset as {"calm":0–100,"focus":0–100}.
Same games, real brainwaves — no code changes needed.